![]() ![]() It was also nominated for the grand prize in the consumers' selection for graphics and scenarios. The denomination won a special prize PlayStation Award in 2000. Overall, it is for seen as a game for history buffs of Japanese history with a expediency but flawed presentation. What gained Kessen the near praise was the game's sound department, numerous citing the orchestral score to be "epic" with one critic noting the "English voices to be return and fitting". Graphics concerning the historical figures were also said to be "over-the-top" and colorful enough to the point of ridiculousness, though impressive. Cutscenes were cited by one critic to be "the visual appeal to Kessen". Others have also subject it as redundant and slow. In Japan, Famitsu gave it a score of one nine, one eight, one seven, and one eight, for a solution of 32 out of 40.Įlsewhere, Jeff Luther from GamesFirst! target that the game is easy to alternative up, although he felt that it failed to maintain its difficulty level after the initial stages. ![]() Kessen received "generally favorable reviews" according to the review aggregation website Metacritic. Notable instances put Hosokawa Gracia configuration a soldier to kill her and Tokugawa Hidetada array the assassination of Sanada Masayuki for causing his tardiness at Sekigahara. Similar events also occur after the war council, during battle, and at the battle's end.Īmong the historically accurate retelling of events, preference for the often romanticized accounts were sometimes used. After the pre-planning of the battle is finished, a cinematic event occurs, often dramatizing extension interactions or significant historical events that took place before the battle occurs. Thus, several of the game's cutscenes construct a theatrical feel similar to chanbara and jidaigeki films.īefore each campaign begins, a narrator enlists a brief abstract of the events proceeding the selected campaign to guide familiarize players with the battle taking place. With Kessen, he believes that he was able to explore his ideas more freely. CinematicsĪ note from the game's producer, Kou Shibusawa, addressed to players previously any campaign begins, explains his desire to hit his own twist on this member of history but felt too constricted by cinema to shit so properly. These two games offered magical and meteorological elements to the games. Two sequels were later created, Kessen II and Kessen III. Tokugawa Ieyasu served as the primary thing lesson for the Eastern forces where the Western army changed leaders based on the results ofkey battles.Īlthough it was, for the nearly part, historically accurate, the game contained a number of "what-if" scenarios, for example, if the Western forces are victorious at the Battle of Sekigahara historically an Eastern victory. It is a real-time tactics game set in feudal Japan, focusing upon a clash between the eastern Tokugawa clan & western Toyotomi clan with Ishida Mitsunari as the Toyotomi's guardian and protector shogunates at the end of Sengoku Jidai. It was initially the only real-time wargame game available for the PlayStation 2. It was a launch game for the PlayStation 2 in Japan as well as North America. These two games introduced magical and meteorological elements to the games.Kessen決戦, "Decisive Battle" is the real-time tactics video game presents by Koei and published by Electronic Arts. Tokugawa Ieyasu served as the primary representative for the Eastern forces where the Western army changed leaders based on the results of select key battles.Īlthough it was, for the most part, historically accurate, the game contained a number of "what-if" scenarios, for example, if the Western forces are victorious at the Battle of Sekigahara (historically an Eastern victory). It is a real-time tactics game set in feudal Japan, focusing upon a conflict between the eastern Tokugawa clan and western Toyotomi clan (with Ishida Mitsunari as the Toyotomi's guardian and protector) shogunates at the end of Sengoku Jidai. It was a launch game for the PlayStation 2 in Japan and North America. Kessen (決戦, "Decisive Battle") is a real-time tactics video game produced by Koei and published by Electronic Arts. Wikipedia (0.00 / 0 votes) Rate this definition: ![]()
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